Are dyslexia games on a tablet actually proven to improve reading scores compared to a dedicated Orton Gillingham binder used during our morning homeschool block?
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Fan-out diagram
The searches the AI actually ran for this prompt.
SEED QUERY
Are dyslexia games on a tablet actually proven to improve reading scores compared to a dedicated Orton Gillingham binder used during our morning homeschool block?
3 real searches · 1 real-search pass
systematic review randomized trials digital game-based interventions dyslexia reading outcomes children tablet gamesGoogle ↗
OBSERVEDReason
Orton Gillingham intervention evidence systematic review reading outcomes dyslexia structured literacyGoogle ↗
OBSERVEDConsequence
meta-analysis computer-assisted reading interventions children dyslexia decoding fluency reading achievementGoogle ↗
OBSERVEDReason
Badge and edge weight = share of passes that produced the query. Hover a query for its intent and routing format.
Query classes
Google's semantic query class for every sub-query: what kind of answer each search is after, simulated vs real.
ChatGPT real searches (3)
Classes come from the query-classifier (a local Laya model). 3 of 3 calls are low-confidence (under 50%) — hover a query in the table to see its confidence.
Searches and sources
ChatGPT3 real searches · gpt-6
systematic review randomized trials digital game-based interventions dyslexia reading outcomes children tablet games Google ↗
Orton Gillingham intervention evidence systematic review reading outcomes dyslexia structured literacy Google ↗
meta-analysis computer-assisted reading interventions children dyslexia decoding fluency reading achievement Google ↗
- A meta-analysis of randomized controlled trials on technology-based interventions for elementary students with reading difficulties · pubmed.ncbi.nlm.nih.gov
- A Meta-Analysis of Randomized Controlled Trials on Technology-Based Interventions for Elementary Students With Reading Difficulties · apps.asha.org
- Action video game training improves text reading accuracy, rate and comprehension in children with dyslexia: a randomized controlled trial · pubmed.ncbi.nlm.nih.gov
- Action video game training improves text reading accuracy, rate and comprehension in children with dyslexia: a randomized controlled trial · pmc.ncbi.nlm.nih.gov
- Current State of the Evidence: Examining the Effects of Orton-Gillingham Reading Interventions for Students With or at Risk for Word-Level Reading Disabilities. · pubmed.ncbi.nlm.nih.gov
- Current State of the Evidence: Examining the Effects of Orton-Gillingham Reading Interventions for Students With or at Risk for Word-Level Reading Disabilities · pmc.ncbi.nlm.nih.gov
Queries
3 queries · click a column to sort
| Query / type | Search | Intent | Query class | Routing format | Cluster | Freq ↓ | Weight |
|---|---|---|---|---|---|---|---|
systematic review randomized trials digital game-based interventions dyslexia reading outcomes children tablet games OBSERVED | Google ↗ AI Mode ↗ | — | Reason | — | — | 1x of 1 | |
Orton Gillingham intervention evidence systematic review reading outcomes dyslexia structured literacy OBSERVED | Google ↗ AI Mode ↗ | — | Consequence | — | — | 1x of 1 | |
meta-analysis computer-assisted reading interventions children dyslexia decoding fluency reading achievement OBSERVED | Google ↗ AI Mode ↗ | — | Reason | — | — | 1x of 1 |